Flat Classroom Project 12-1 Multimedia Meta-Awards
These go to the best multimedia works overall from the 11 topic winners in each group.
About our Meta-judge:
Our meta-judge for this project is Suzie Nestico.
Mother of one, teacher of many… Ms.Suzie Nestico teaches 12th Grade Social Studies at Mount Carmel Area High School in Northeast Pennsylvania in the USA and has been doing so for the past eight years. Named one of Pennsylvania’s Keystone Technology Integrators in 2009, she thrives on bringing cutting-edge techniques and technologies to her students to open them up to the world. Outside of the classroom, she coaches Football cheerleading, serves as the school’s Homebound Instruction Coordinator, serves as a faculty member on the Student Assistance Program (SAP) team to help at-risk youth, and serves as advisor for the school’s Student Government, amongst other extracurriculars. Outside of school, Suzie is kept busy with her eight-year-old son’s school, soccer, baseball, football and basketball schedules.
Suzie blogs at Coal Cracker Classroom and her son blogs at Nick's Noggin. You can follow Suzie on Twitter @nesticos. Her son tweets, too, as @nesticon.
Suzie is currently pursuing a second MSE, this time in Educational Leadership, from Wilkes University, with aspirations to move into a leadership role. She holds a BA in Political Science and Pre-Law from Bloomsburg University and an MSEd. in 21st Century Teaching from Wilkes University. Teaching is Suzie’s third career in this lifetime’s journey. She originally began career #1 in Child Protective Services and the courtroom. Career #2 led her to Dallas, TX and Minneapolis, MN for several years, where she served as an IT consultant/recruiter (aka – headhunter for high-end software and internet developers). After the “dot.com” bubble burst and following 9-11-2001, her travels led her back to her hometown in Northeastern Pennsylvania, at which time she completed Teacher Intern Certification coursework at Susquehanna University to embark upon career #3 as a high school Social Studies teacher. Her background in the technology field, combined with experience in working with troubled youth have lent themselves nicely to career #3 and 21st Century teaching and learning.
Suzie and her students thrive on global connection through technology use. Involvement in projects such as Flat Classroom and Digiteen recently afforded some of her students to travel to Mumbai, India for the 2010 Global Flat Classroom Conference. Suzie was also featured by Microsoft Online Safety under the Education Highlights for her work thus far with collaborative global projects for students.
Additionally, Suzie is active in educational technology conferences and prides herself on being a connected learner through a variety of different technology outlets. Suzie currently serves as a Flat Classroom® Project Managerand believes that effective teaching comes only through lifelong learning on her part. Suzie is a founding member of EdCamp Social Studies, a national conference dedicated to the changing needs of Social Studies educators.
Final comments from Suzie Nestico:
In being involved in the Flat Classroom Project for several years now as a judge, a teacher, a project manager, etc., I have literally watched hundreds of student videos. One of the best parts about being involved in the Flat Classroom Project is coming to the interpretative realization that not only is the classroom 'flat' in terms of connectedness beyond our walls, but it is also 'flat' in its transparent nature and its ability to capture and utilize teachable moments to afford all of our students deep learning experiences about the world for which we are preparing them.
This was an incredibly difficult project to judge and videos were reviewed three, four, and even five times. In this case, videos were viewed multiple times, from different angles, to determine their qualification in meeting Fair Use Guidelines. Having had many students participate in the project over the years, I am quite familiar with the appeal and the temptation to use copyrighted, mainstream music. No doubt, it can certainly add impact to videos in projects like this. In the digital remix culture in which we live, we all receive mixed messages, near daily, of what is and is not acceptable regarding the use of other's materials.
As a judge, I have had to re-watch videos multiple times in order to judge them against the Fair Use Guidelines, especially relative to this project, of "Nature, Purpose, Amount, or Effect/Intent." A good way for students to do this themselves would be to consider and complete this Fair Use Reasoning Process. Unfortunately, while the use of copyrighted music adds value to student projects in FCP12-1, most do not meet all the standards of Fair Use Guidelines, particularly the "amount" of copyrighted information used. Fair Use for purposes of this project and how the videos do/do not meet it are interpreted as:
Design and Technical Quality:
The winning videos exhibit solid design and technical quality through editing, pacing, transition and a good mix of photos, videos, text and music to tell their story. Particularly noticeable was the voice inflection in some of the narration which added character and meaning to the story being told. When provided with access to the necessary tools and instruction, it never ceases to amaze me what students are able to create.
Synthesis and Construction of Ideas:
Of the videos chosen for awards in this round of the video, notwithstanding the issue of Fair Use and Copyright, the synthesis and construction of ideas was near impeccable and fully demonstrative of higher-order, critical thinking skills in the crafting of their stories. The stories told were very much 'stories' including elements of investigative procedures to expose the critical nature of their topics. It is easy to embark on a project like this and end up with a final product that is more of a digital book report or research paper in digital form, if you will. These stories used particularly creative means to tell their stories that synthesized the factual information needing to be conveyed to explain the topic. Research-based synthesis of information is present and some students went above and beyond.
About our Meta-judge:
Our meta-judge for this project is Suzie Nestico.
Mother of one, teacher of many… Ms.Suzie Nestico teaches 12th Grade Social Studies at Mount Carmel Area High School in Northeast Pennsylvania in the USA and has been doing so for the past eight years. Named one of Pennsylvania’s Keystone Technology Integrators in 2009, she thrives on bringing cutting-edge techniques and technologies to her students to open them up to the world. Outside of the classroom, she coaches Football cheerleading, serves as the school’s Homebound Instruction Coordinator, serves as a faculty member on the Student Assistance Program (SAP) team to help at-risk youth, and serves as advisor for the school’s Student Government, amongst other extracurriculars. Outside of school, Suzie is kept busy with her eight-year-old son’s school, soccer, baseball, football and basketball schedules.
Suzie blogs at Coal Cracker Classroom and her son blogs at Nick's Noggin. You can follow Suzie on Twitter @nesticos. Her son tweets, too, as @nesticon.
Suzie is currently pursuing a second MSE, this time in Educational Leadership, from Wilkes University, with aspirations to move into a leadership role. She holds a BA in Political Science and Pre-Law from Bloomsburg University and an MSEd. in 21st Century Teaching from Wilkes University. Teaching is Suzie’s third career in this lifetime’s journey. She originally began career #1 in Child Protective Services and the courtroom. Career #2 led her to Dallas, TX and Minneapolis, MN for several years, where she served as an IT consultant/recruiter (aka – headhunter for high-end software and internet developers). After the “dot.com” bubble burst and following 9-11-2001, her travels led her back to her hometown in Northeastern Pennsylvania, at which time she completed Teacher Intern Certification coursework at Susquehanna University to embark upon career #3 as a high school Social Studies teacher. Her background in the technology field, combined with experience in working with troubled youth have lent themselves nicely to career #3 and 21st Century teaching and learning.
Suzie and her students thrive on global connection through technology use. Involvement in projects such as Flat Classroom and Digiteen recently afforded some of her students to travel to Mumbai, India for the 2010 Global Flat Classroom Conference. Suzie was also featured by Microsoft Online Safety under the Education Highlights for her work thus far with collaborative global projects for students.
Additionally, Suzie is active in educational technology conferences and prides herself on being a connected learner through a variety of different technology outlets. Suzie currently serves as a Flat Classroom® Project Managerand believes that effective teaching comes only through lifelong learning on her part. Suzie is a founding member of EdCamp Social Studies, a national conference dedicated to the changing needs of Social Studies educators.
Final comments from Suzie Nestico:
In being involved in the Flat Classroom Project for several years now as a judge, a teacher, a project manager, etc., I have literally watched hundreds of student videos. One of the best parts about being involved in the Flat Classroom Project is coming to the interpretative realization that not only is the classroom 'flat' in terms of connectedness beyond our walls, but it is also 'flat' in its transparent nature and its ability to capture and utilize teachable moments to afford all of our students deep learning experiences about the world for which we are preparing them.
This was an incredibly difficult project to judge and videos were reviewed three, four, and even five times. In this case, videos were viewed multiple times, from different angles, to determine their qualification in meeting Fair Use Guidelines. Having had many students participate in the project over the years, I am quite familiar with the appeal and the temptation to use copyrighted, mainstream music. No doubt, it can certainly add impact to videos in projects like this. In the digital remix culture in which we live, we all receive mixed messages, near daily, of what is and is not acceptable regarding the use of other's materials.
As a judge, I have had to re-watch videos multiple times in order to judge them against the Fair Use Guidelines, especially relative to this project, of "Nature, Purpose, Amount, or Effect/Intent." A good way for students to do this themselves would be to consider and complete this Fair Use Reasoning Process. Unfortunately, while the use of copyrighted music adds value to student projects in FCP12-1, most do not meet all the standards of Fair Use Guidelines, particularly the "amount" of copyrighted information used. Fair Use for purposes of this project and how the videos do/do not meet it are interpreted as:
- Nature - In this case, the videos meet the criteria for Fair Use because the pieces of copyrighted music used are published works in the public domain. The students are not infringing upon the copyright holders right to privacy regarding the work - it is already public.
- Purpose - Clearly the purpose of student projects is for non-commercial, educational purposes and more than not, this would qualify as Fair Use. The student projects, both the process and the product, help to advance knowledge and are somewhat transformative in adding meaningful value to the copyright holder's work.
- Amount - In this case, amount of copyrighted material is questionable as qualifying as Fair Use because near entire pieces of copyrighted music is used which begs the question of was this necessary in relation to the whole of the project? Typically, the less that is used in relation to the whole, the greater the likelihood the work constitutes Fair Use of copyrighted material.
- Effect - In this case, the use of copyrighted music would not harm, financially or otherwise, the copyright holder's potential market. In fact, videos like this are likely to add value.
Design and Technical Quality:
The winning videos exhibit solid design and technical quality through editing, pacing, transition and a good mix of photos, videos, text and music to tell their story. Particularly noticeable was the voice inflection in some of the narration which added character and meaning to the story being told. When provided with access to the necessary tools and instruction, it never ceases to amaze me what students are able to create.
Synthesis and Construction of Ideas:
Of the videos chosen for awards in this round of the video, notwithstanding the issue of Fair Use and Copyright, the synthesis and construction of ideas was near impeccable and fully demonstrative of higher-order, critical thinking skills in the crafting of their stories. The stories told were very much 'stories' including elements of investigative procedures to expose the critical nature of their topics. It is easy to embark on a project like this and end up with a final product that is more of a digital book report or research paper in digital form, if you will. These stories used particularly creative means to tell their stories that synthesized the factual information needing to be conveyed to explain the topic. Research-based synthesis of information is present and some students went above and beyond.
First Place
9.C.1 Mobile and Ubiquitous Social Entrepreneurship by KatrinaM_wcta
West Career and Technical Academy
Notes:
Time: 2:30
Music: Copyright - Keep Changing The World - MikesChair http://www.amazon.com/Keep-Changing-The-World/dp/B002C7LLXE/ref=sr_1_1?ie=UTF8&s=dmusic&qid=1338229651&sr=1-1
Lyrics completely fit the message of the story being told and therefore likely adds value under Fair Use guidelines. Furthermore, this is not a mainstream copyright song on the charts - that can, in and of itself, extend the doctrine of fair use. Lyricshttp://www.youtube.com/watch?v=yAtal8ZV6eo under video. In terms of Fair Use, this video meets the requirements for Music not cited at video’s end, though. :(
“Remember When?” Great hook.
Great succinct explanation of ubiquitous. Clear narration. Background music can be somewhat distracting during certain points of narration.
Incredibly organized - smooth, delineating transitions. Clearly explains where M&U and social entrepreneurship come together
Outsource evident at one minute?
Engaging, effective, spot-on use of Kony2012 campaign as a great example of how this all ties together with the StopKony plea flooding mobile apps and devices. Great incorporation of current, real-world events.
Narration timed incredibly well to graphics. Excellent use/balanced mix of effective graphics and short video clips to tell the story.
Great conclusion, too - “Who knows, maybe cell phones aren’t as bad as what parents make them out to be, after all. Your next tweet could be the one to start the change.”
Great, full MLA citations, except lack a citation for copyrighted music.
Second Place
8.D.1 One Girl One Story One Social NetworkKaylaH_SVHS
Saucon Valley High School
Time: 2:30
Music: Copyright - Keep Changing The World - MikesChair http://www.amazon.com/Keep-Changing-The-World/dp/B002C7LLXE/ref=sr_1_1?ie=UTF8&s=dmusic&qid=1338229651&sr=1-1
Lyrics completely fit the message of the story being told and therefore likely adds value under Fair Use guidelines. Furthermore, this is not a mainstream copyright song on the charts - that can, in and of itself, extend the doctrine of fair use. Lyricshttp://www.youtube.com/watch?v=yAtal8ZV6eo under video. In terms of Fair Use, this video meets the requirements for Music not cited at video’s end, though. :(
“Remember When?” Great hook.
Great succinct explanation of ubiquitous. Clear narration. Background music can be somewhat distracting during certain points of narration.
Incredibly organized - smooth, delineating transitions. Clearly explains where M&U and social entrepreneurship come together
Outsource evident at one minute?
Engaging, effective, spot-on use of Kony2012 campaign as a great example of how this all ties together with the StopKony plea flooding mobile apps and devices. Great incorporation of current, real-world events.
Narration timed incredibly well to graphics. Excellent use/balanced mix of effective graphics and short video clips to tell the story.
Great conclusion, too - “Who knows, maybe cell phones aren’t as bad as what parents make them out to be, after all. Your next tweet could be the one to start the change.”
Great, full MLA citations, except lack a citation for copyrighted music.
Second Place
8.D.1 One Girl One Story One Social NetworkKaylaH_SVHS
Saucon Valley High School
Notes:
Time: 3:24
Hits the nail on the head with empathy. This brought me to tears and exhibited the powerful and meaningful connectivity of social networking tools. More than effectively incorporates Pinks notion of “empathy” to tell a story.
No real outsource video, however there is a clip that could be considered outsource, but based on credits, it appears the video was done by classmates, which may be a case of someone not fulfilling an outsource request - not holding accountable for lack of outsource for this reason.
Third Place
10.D.1 Discovering Tomorrow, TodayKatieK_SVHS
Saucon Valley High School
Time: 3:24
Hits the nail on the head with empathy. This brought me to tears and exhibited the powerful and meaningful connectivity of social networking tools. More than effectively incorporates Pinks notion of “empathy” to tell a story.
No real outsource video, however there is a clip that could be considered outsource, but based on credits, it appears the video was done by classmates, which may be a case of someone not fulfilling an outsource request - not holding accountable for lack of outsource for this reason.
Third Place
10.D.1 Discovering Tomorrow, TodayKatieK_SVHS
Saucon Valley High School
Notes:
Time: 3:11
Clever story about misinterpretation via VCom - and how sometimes we lack empathy through Vcom.
Interviews classmates about their preferred method. Sound effects fit well with what is occurring on screen (ie - the tape reel rewind) in playing the typing of an email backwards. Takes an issue of VCom and how it affects individuals. Shows concrete, real-life examples. Delivers a powerful message of thinking before you send and takes a different perspective on empathy - having it for the receiver of your information.
Honourable Mentions
2.A.4 The World Wide Web: The Story by CarlaS_wcta
West Career and Technical Academy
Time: 3:11
Clever story about misinterpretation via VCom - and how sometimes we lack empathy through Vcom.
Interviews classmates about their preferred method. Sound effects fit well with what is occurring on screen (ie - the tape reel rewind) in playing the typing of an email backwards. Takes an issue of VCom and how it affects individuals. Shows concrete, real-life examples. Delivers a powerful message of thinking before you send and takes a different perspective on empathy - having it for the receiver of your information.
Honourable Mentions
2.A.4 The World Wide Web: The Story by CarlaS_wcta
West Career and Technical Academy
Notes:
Music = Copyright - David Bowie - first minute or so - cited in end credits http://www.amazon.com/Under-Pressure/dp/B000TDWV9Q/ref=sr_1_1?ie=UTF8&s=dmusic&qid=1338180053&sr=1-1 Can’t really make connection for Fair Use.
Music = Copyright #2 - ColdPlay - Clocks - don’t see a cite in end credits http://www.amazon.com/Clocks/dp/B000S50QYC/ref=sr_1_1?ie=UTF8&s=dmusic&qid=1338180413&sr=1-1
Clear, succinct explanation of WWW. Excellent storytelling. Engaging. Reverse camera to appear the computer capturing the students experiencing of searching the web as she tells the story - creative. Excellent narration.
Time = 5:48 - Over? Too long? Lost significant points here.
Theresa Allen comments below asking the student if she got permission to use the music. My issue is that these songs do not “add value” per se under Fair Use Guidelines, they are not transformative in nature.
Music = Copyright - David Bowie - first minute or so - cited in end credits http://www.amazon.com/Under-Pressure/dp/B000TDWV9Q/ref=sr_1_1?ie=UTF8&s=dmusic&qid=1338180053&sr=1-1 Can’t really make connection for Fair Use.
Music = Copyright #2 - ColdPlay - Clocks - don’t see a cite in end credits http://www.amazon.com/Clocks/dp/B000S50QYC/ref=sr_1_1?ie=UTF8&s=dmusic&qid=1338180413&sr=1-1
Clear, succinct explanation of WWW. Excellent storytelling. Engaging. Reverse camera to appear the computer capturing the students experiencing of searching the web as she tells the story - creative. Excellent narration.
Time = 5:48 - Over? Too long? Lost significant points here.
Theresa Allen comments below asking the student if she got permission to use the music. My issue is that these songs do not “add value” per se under Fair Use Guidelines, they are not transformative in nature.
Multimedia Awards
These awards go to the best multimedia works. Student work will be assessed against two criteria related to the objectives of the Horizon Project. A winner, runner up, third place and honorable mention (if appropriate) has been awarded in each of the 13 major topics.
See Rubrics (hyperlink to Rubrics wiki for current project) for details about Criterion A: Design and Technical Quality and Criterion B: Synthesis and Construction of Ideas
These awards were given by our expert panel of judges (hyperlink to Judges wiki for current project)
(for each award add multimedia #, Student hyperlinked ot Ning profile, and video title)
#1 Connecting the World Online (CWO)First: 1.F.2 "Linking the World" PascalR_SAM
Second: 1.A.1 Connecting the world online by KarisaA_wcta
Third: 1.B.4 How the World Wide Web has Changed the World
#2 World Wide Web (WWW)First: 2.A.4 The World Wide Web: The Story by CarlaS_wcta
Second: 2.B.2 The World Wide Web - Innovations, Inventions, and Predictions by angelal207_wcta
Third: 2.E.3. How the World Wide Web Changed the World - Group Stories by Caseyv_WCTA
HM: 2.B.1 "The World Wide Web - Trends and Current News" by RichardH_SVHS
#3 Workflow Software (WFS)First: 3.C.3 Work Flow Information Software by Noaht_WCTA
Second: 3.B.2 Workflow Software NikH_SAM
Third: 3.C.2 Workflow Software and Social Entrepreneurship by clayt_wcta
HM: 3.E.1 Creative Workflow Software JonC_FR
#4 Uploading: The Changing Shape of Information (CSI)First: 4.E.1 "Uploading Aids the Arab Spring" JordanN_SVHS
Second: 4.B.2 Innovations in the Changing Shape of Information by katherinee_wcta
Third: 4.A.1 The Changing Shape of InformationBy RachelB_WCTA
HM: 4.F.1 Uploading How We Live by AndrewG - Masco
#5 Web 2.0 (W20)First: 5.A.2 The Story of The Web 2.0 Blairb_wcta
Second: 5.D.2 Obama and Web 2.0 EmilyM_FR
Third: 5.C.2 Web 2.0, Social Entrepreneurship, and the DRC by ConorS968_wcta
HM: 5.D.3 Web Tools HallieA_wcta
#6 Globalisation and Outsourcing (G&O)First: 6.C.1 Social Entrepreneurshipby Laurel E- Masco
Second: 6.F.3 Globalization and Outsource: How We Live With Itby PatrickG_WCTA
Third: 6.B.2 Our Growing Globe GraceS_SAM
HM: 6.A.3 Globalization and Outsourcing XanV_WCTA
#7 Google (GGL)First: 7.A.3 Google Taking Over the World by PaulF_FR
Second: 7.D.4 Google Takes Over the World by AmyS_WCTA
Third: 7.A.2 Google Takes Over The World by JoshL_wcta
HM: 7.F.4 Google Play BranaghM_wcta
#8 PLEs and Social Networking (PLE&SN)First: 8.D.1 One Girl One Story One Social Network KaylaH_SVHS
Second: 8.E.1 The Symphonic Social SupriseBridget Gilmore
Third: 8.E.5 Group Stories: Teens and Social Networking by BenjaminC_wcta
HM: 8.E.3 The Stories of Social Networks and Personal Learning Environments by XiaohuaF_WCTA
#9 Mobile and Ubiquitous (M&U)First: 9.C.1 Mobile and Ubiquitous Social Entrepreneurship by KatrinaM_wcta
Second: 9.E.3 Moblie and Ubiquitous mariellag_wcta
Third: 9.F.1"Life is One Big Game" CallieP_SVHS
HM: 9.B.2 The Innovative Invention of the Cell Phone PaigeS_SVHS
#10 Virtual Communication (VCom)First: 10.D.1 Discovering Tomorrow, Today KatieK_SVHS
Second: 10.C.1 Virtual Communication and Social Entrepreneurship by Vinnyz-Masco
Third: 10.E.1 Virtual Communication Samuelb_wcta
#11 Wireless Connectivity (WCon)First: 11.E.1 Wireless Entertainment SheridanB_SVHS
Second: 11.C.2 Wireless Connectivity: Social Entrepreneurship by JennyQ_wcta
Third: 11.D.2 Wireless Connectivity By: Kelseys_wcta
HM: 11.E.2 Wireless Connectivity: Group Stories by AnnaS_wcta
These awards go to the best multimedia works. Student work will be assessed against two criteria related to the objectives of the Horizon Project. A winner, runner up, third place and honorable mention (if appropriate) has been awarded in each of the 13 major topics.
See Rubrics (hyperlink to Rubrics wiki for current project) for details about Criterion A: Design and Technical Quality and Criterion B: Synthesis and Construction of Ideas
These awards were given by our expert panel of judges (hyperlink to Judges wiki for current project)
(for each award add multimedia #, Student hyperlinked ot Ning profile, and video title)
#1 Connecting the World Online (CWO)First: 1.F.2 "Linking the World" PascalR_SAM
Second: 1.A.1 Connecting the world online by KarisaA_wcta
Third: 1.B.4 How the World Wide Web has Changed the World
#2 World Wide Web (WWW)First: 2.A.4 The World Wide Web: The Story by CarlaS_wcta
Second: 2.B.2 The World Wide Web - Innovations, Inventions, and Predictions by angelal207_wcta
Third: 2.E.3. How the World Wide Web Changed the World - Group Stories by Caseyv_WCTA
HM: 2.B.1 "The World Wide Web - Trends and Current News" by RichardH_SVHS
#3 Workflow Software (WFS)First: 3.C.3 Work Flow Information Software by Noaht_WCTA
Second: 3.B.2 Workflow Software NikH_SAM
Third: 3.C.2 Workflow Software and Social Entrepreneurship by clayt_wcta
HM: 3.E.1 Creative Workflow Software JonC_FR
#4 Uploading: The Changing Shape of Information (CSI)First: 4.E.1 "Uploading Aids the Arab Spring" JordanN_SVHS
Second: 4.B.2 Innovations in the Changing Shape of Information by katherinee_wcta
Third: 4.A.1 The Changing Shape of InformationBy RachelB_WCTA
HM: 4.F.1 Uploading How We Live by AndrewG - Masco
#5 Web 2.0 (W20)First: 5.A.2 The Story of The Web 2.0 Blairb_wcta
Second: 5.D.2 Obama and Web 2.0 EmilyM_FR
Third: 5.C.2 Web 2.0, Social Entrepreneurship, and the DRC by ConorS968_wcta
HM: 5.D.3 Web Tools HallieA_wcta
#6 Globalisation and Outsourcing (G&O)First: 6.C.1 Social Entrepreneurshipby Laurel E- Masco
Second: 6.F.3 Globalization and Outsource: How We Live With Itby PatrickG_WCTA
Third: 6.B.2 Our Growing Globe GraceS_SAM
HM: 6.A.3 Globalization and Outsourcing XanV_WCTA
#7 Google (GGL)First: 7.A.3 Google Taking Over the World by PaulF_FR
Second: 7.D.4 Google Takes Over the World by AmyS_WCTA
Third: 7.A.2 Google Takes Over The World by JoshL_wcta
HM: 7.F.4 Google Play BranaghM_wcta
#8 PLEs and Social Networking (PLE&SN)First: 8.D.1 One Girl One Story One Social Network KaylaH_SVHS
Second: 8.E.1 The Symphonic Social SupriseBridget Gilmore
Third: 8.E.5 Group Stories: Teens and Social Networking by BenjaminC_wcta
HM: 8.E.3 The Stories of Social Networks and Personal Learning Environments by XiaohuaF_WCTA
#9 Mobile and Ubiquitous (M&U)First: 9.C.1 Mobile and Ubiquitous Social Entrepreneurship by KatrinaM_wcta
Second: 9.E.3 Moblie and Ubiquitous mariellag_wcta
Third: 9.F.1"Life is One Big Game" CallieP_SVHS
HM: 9.B.2 The Innovative Invention of the Cell Phone PaigeS_SVHS
#10 Virtual Communication (VCom)First: 10.D.1 Discovering Tomorrow, Today KatieK_SVHS
Second: 10.C.1 Virtual Communication and Social Entrepreneurship by Vinnyz-Masco
Third: 10.E.1 Virtual Communication Samuelb_wcta
#11 Wireless Connectivity (WCon)First: 11.E.1 Wireless Entertainment SheridanB_SVHS
Second: 11.C.2 Wireless Connectivity: Social Entrepreneurship by JennyQ_wcta
Third: 11.D.2 Wireless Connectivity By: Kelseys_wcta
HM: 11.E.2 Wireless Connectivity: Group Stories by AnnaS_wcta